සිතුවෙමි… සමුදෙන්නට සිහිනයට
අසනි වැසි ඇද වැටෙද්දී
සිත දරාගත නොහැකි තරමට
වදන් එකිනෙක පෙළගැසෙද්දී..
විටෙක සිට කලු වළාවක මහ
හඬින් ගිගිරුම් දී වැටෙද්දී
පොළව සෝදා ගැලූ දහරින්
හැඟුනි සිත ගිය දුරක් නික්මී..
සිතුවෙමි… සමුදෙන්නට සිහිනයට
අසනි වැසි ඇද වැටෙද්දී
සිත දරාගත නොහැකි තරමට
වදන් එකිනෙක පෙළගැසෙද්දී..
විටෙක සිට කලු වළාවක මහ
හඬින් ගිගිරුම් දී වැටෙද්දී
පොළව සෝදා ගැලූ දහරින්
හැඟුනි සිත ගිය දුරක් නික්මී..
XML
XML was designed to describe data and to focus on what data is.
HTML was designed to display data and to focus on how data looks.
What is XML?
XML stands for EXtensible Markup Language
XML is a markup language much like HTML
XML was designed to describe data
XML tags are not predefined. You must define your own tags
XML uses a Document Type Definition (DTD) or an XML Schema to describe the data
XML with a DTD or XML Schema is designed to be self-descriptive
The main difference between XML and HTML
XML was designed to carry data.
XML is not a replacement for HTML.XML and HTML were designed with different goals:
XML was designed to describe data and to focus on what data is.HTML was designed to display data and to focus on how data looks.
HTML is about displaying information, while XML is about describing information.
XML does not DO anything
XML was not designed to DO anything.
Maybe it is a little hard to understand, but XML does not DO anything. XML was created to structure, store and to send information.
XML is free and extensible
XML tags are not predefined. You must “invent” your own tags.
The tags used to mark up HTML documents and the structure of HTML documents are predefined.
XML can Separate Data from HTML
It is important to understand that XML was designed to store, carry, and exchange data. XML was not designed to display data.
XML is used to Exchange Data
Design Process
As quality of the application depends strictly on the system design, the design model for the project must be carefully selected. The design process involves developing several models of the system at different levels of abstraction [SO96]. Formality and detail are added as the design is developed with constant backtracking to correct earlier, less formal designs. Such feedback mechanism allows earlier designs to be improved.
The design process employed in this project will consist of 4 activities. They are:
(1) Architectural Design
(2) Procedural Design
(3) Database Design
(4) User Interface Design
There is no rigid boundary between the above stages but stage identification is useful to make the design visible and thus allow it to be manageable.
System Design Process
Design Methods
Two design strategies are widely adopted by software design. They are, namely, functional design and object-oriented design.
In this project, functional approach of system design will be followed. And the following structured design methods will be applied to the corresponding level of design as escribed in the previous section.
Data Flow Diagram :- will be applied to Architectural Design where system is modeled using data transformation.
Pseudo Code :- will be applied to Procedure Design to translate DFDs into procedural description.
Entity Relation Model :- will be applied to Database Design to describe the logical data structures employed in this system.
System Design Overview
The Motion Data Acquisition System is designed to help students understand the relationships between motions and kinematics graphs that describe the motions. This system can be integrated into the lesson in many different ways: Lecture demonstrations can be given by teachers to show how real data is collected and analyzed; Hands-on video experiment lets students explore themselves to the videos in their own paces; After-school practices are also possible for low ability students to revise the experiments. Undoubtedly, the Motion Data Acquisition System is a flexible and integrated system that collaborates the teaching and learning activities for kinematics. The following diagram shows the relationships between the Motion Data Acquisition System and its external entities.
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